Alumni Directory

Add/Update your alumni info anytime.  The directory is searchable alphabetically (last name) and by category using the “Select Category” drop down menu below.  Selecting a top level category, such as Acoustics, Psychoacoustics, Hearing, will sort the directory for every graduate involved in that broad industry segment.  For a finer search, select a sub-category within Acoustics, Psychoacoustics, Hearing, such as System Design.  Clicking on the name of any alumnus will open an expanded view with their information and accomplishments.  The directory is further sortable by clicking on class year, city, or state within any expanded entry view.  Enjoy!

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A B C D G H J K L M N O P R S T W Y

Mark Henderson

Photo of  Mark  Henderson
Lead Engineer at NPND, Inc. BM:SRT 2004 Home Manchester MA USA . : NPND, In.c . : MarkRobertHenderson.com
Biography

Software developer + Musician with over 10 years experience in Web application, mobile application, cloud services and embedded systems development

Charles Holbrow

Photo of  Charles  Holbrow
Research Assistant at MIT Media Lab BM:SRT 2008 Home Somerville MA . : http://www.charlesholbrow.com . : http://media.mit.edu
Biography

I’m a graduate student at the MIT Media Lab with the Opera Of The Future Group. We develop theatrical and musical productions, and stage them around the world.

In addition to working as a Web Developer, I have been an Audio Associate and Audio Tools Specialist at at Video Game Studio.  Immediately after graduating from UML I worked as a research assistant at the G. R. Harrison Spectroscopy Lab at MIT.

Notes

Most recently, I was “Broadcast Engineer” for the Global Interactive Simulcast of Death And The Powers, the Robot Opera developed by Tod Machover and my cohort at the MIT Media Lab. Additional productions I’ve worked on as a sound designer include Spheres and Splinters, Between the Desert and the Deep Blue Sea: A Symphony for Perth, and Skellig.

I did sound design and level design for the xBox360, PS3 video game, PowerGig, and a handful of iOS apps.

I won first prize in the Audio Engineering Society Undergraduate Design Competition for the Slowhand Gravity synthesizer I designed and coded in cSound.

In my free time, I develop an open source video game engine for collaborative in-browser games – exemplified at http://www.PixelAether.com

Drew Hooke

Photo of  Drew  Hooke
A1 & Event Support Specialist at Boston College BM:SRT 2012 Home Chestnut Hill MA USA . : Boston College . : Drew Hook

Pierre Huberson

MM:SRT 2011 Audio Post-Produciton Supervisor at Emerson College Home Boston MA USA . : Emerson College
Biography

Full Audio Alchemist.